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Hello Everyone. This is TWDFan630 with an idea-based blog.

Blog Timeline

  • August 18, 2016 - Created blog.
  • April 10, 2017 - Updated blog while removing and adding some things.

Example

  • Idea
    • Reason 1
    • Reason 2
    • ....

My Ideas For The Sequel

  • Random Encounters Involving Recruitable Survivors
    • Every day(In-Game Day Timespan), an indicator on the map show a Question Mark, which could be from either saving the survivor(s) from multiple zombies or looters to finding an antigen for them to finding a missing survivor.
    • For this to be an easy way to get members to join the group without having to go after minor antagonist groups to recruit them.
    • Playable Pet
  • New Skills
    • Recruitment - Determines the chances to recruiting a survivor or playable pet to join the group.
    • Fishing - Determines the chances to catching a fish.
  • Story Progression
    • Allows for families to be created, with the pregnancy to be around 14 in-game days(If the mother died during the pregnancy, the baby wouldn't be born), and for the child to appear next to the mother or father(If the mother died) or with a different survivor(If both parents died) 30 days after.
    • Has side missions be required to be finished within a certain amount of time.
    • Allows people to die of old age, that each character that isn't essential to the main story can survive between 360 and 366 in-game days. Main Protagonist is invulnerable to dying of old age, and same with his/her children, and more down the line.
    • Has a family tree section in the main menu of all of the survivors and outside members within the current game you're playing.
  • Online Access
    • 16-player max co-op gameplay.
    • 32-player max multiplayer gameplay.
    • Compatible 4 player controller access w/ one computer(Co-Op Gameplay only).
  • Crafting
    • To destroy abandoned vehicles to get materials to use for building.
    • Adds Metal and Ice as resources.
  • More Buildings
    • School (100 Wood & 100 Metal & 25 Concrete & 25 Barbed Wire & 25 Ice) - To learn all skills without danger, but very slowly; Houses 8 survivors.
    • Hospital (12 Concrete & 6 Wood) - To increase , but slowly; Houses 16 survivors.
    • Town Hall Building (12 Wood & 4 Concrete & 2 Metal) - To increase recruitment skills without danger, but slowly; Houses 6 survivors.
    • Madeshift Gun Range Building (24 Wood & 14 Concrete) - To increase shooting skills with minimal danger(Accidental Friendly Fire), but slowly; Houses 4 survivors.
    • Greenhouse (12 Metal & 4 Concrete & 2 Ice) - To increase farming skills without danger, but slowly; Houses 2 survivors.
    • Gym (30 Wood & 24 Metal & 16 Ice) - To increase strength and fishing skills without danger, but slowly; Houses 10 survivors.
    • Madeshift Apartments (24 Wood) - Houses 48 survivors.
    • Shower Room (12 Metal) - Serves as 4 Outhouses and houses 8 survivors.
    • Stadium (50 Metal & 200 Wood & 25 Concrete) - Houses 300 survivors, may attract large groups of hordes and looter groups to your main base.
  • DLC Stories (W/ Price In American Currency)
    • Arcine Journey - Follows Elfego and Em Arcine before they joined Los Ceros. ($1.99)
    • Day 1 Event - Follows the formation of Fort Kohai through the eyes of Wyatt Ingalls. ($0.99)
    • The Lost Tales Of Felipe - Follows Felipe Espinosa in his journey at the start of the apocalypse to the point of meeting Lou Marchbanks. ($1.99)
    • Lone Wacko's Side - Follows Lui Calibre after he was exiled from Los Ceros before his demise at the hands of The Survivalists. ($0.49)
    • Cornelius' Rebellion - Follows Cornelius Chacon in his ill-fated rebellion against Los Ceros after he was exiled by them before his demise at the hands of The Survivalists. ($0.49)
    • The Lone Wanderer - Follows Alice Ivers as she and her sister survives the apocalypse before coming to Dejado. ($1.49)
    • The Gold Robber - Follows a male survivor named Reed Seely as he deals with the Gold Bullion as a part of Kit Wakeman's Gang before he disappears. ($2.49)
    • The Family That Was Tricked - Follows a family consisting of a father, a mother, and a teenage daughter as they wonder the Sonaran Desert before getting captured and murdered by FEMA. ($0.49)
    • The Alternative Route - Follows Joe Wheeler if he turned his back on the communities and sided with Los Ceros. ($3.49)
    • Toby's Rising - Follows Toby at the start of the apocalypse before meeting up with his family. ($1.49)
    • The Cries Outside The Walls - Follows a small community of the Monkey Wrench Gulch just before zombies begins to attack them. ($0.49)
  • New Creatures
    • Dogs - Playable Pets.
    • Cats - Playable Pets.
    • Tigers - Playable Pets or Food. (In honor of The Walking Dead's Shiva)
    • Bears - Food.
    • Deers - Food.
    • Fishes - Food.
    • The Mysterious Howling Beasts(You choose the name, Bob The PR Bot) - Shooting and Strength Increases.
  • New Terrains
    • Rivers.
    • Lakes.
    • Oceans.
  • New Meter Bars
    • Hypothermia - Can kill if reaches full bar; Can decrease while staying in a building. (Must be outside for more than 3 days).
    • Hyperthermia - Can kill if reaches full bar; Can decrease while staying outside. (Must be in a building for more than 3 days).
    • Alcohol Blood Poising - Can kill if reaches full bar; Permanent damage(Like The Lung Cancer Bar); Must consume 20 alcohol overall to reach full bar.
    • Depression - Can kill if reaches full bar; Can decrease instantly to no bar if another group member doesn't die in 7 days.
  • New Events
    • Tornado - Can Kill Survivor (75% Chance).
    • Thunderstorms - Can Kill Survivor (50% Chance).
    • Floods - Can Kill Survivor (25% Chance).
    • Rainstorm - Increases Fatigue.
    • Snowstorm - Increases Hypothermia.
    • Bug Infestation - Ruins 50% of crops.
  • Modes
    • Sandbox mode - No campaign, but is on Impossible Difficulty only.
    • Story mode - Has campaign, and choices of Beginner, Easy, Medium, Hard, and Impossible Difficulties.
    • Killjoy mode - Has campaign, but everyone outside the central main groups is a threat and is on Impossible Difficulty only.

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